New Version Ideas
Posted: Mon Oct 14, 2013 3:23 am
With a new version fast approaching I think now would be a good time to throw out a bunch of ideas that, I at least, think would be great additions.
1. Roleplaying. I think with the new version starting it would be a great time to start roleplaying again -- not just myself but everyone participating. To help encourage it a new chat channel could be made as the dedicated Out Of Character (OOC) channel such as a new psygem. I believe everyone roleplaying again will make the game more engaging as a whole, though if no one else agrees then we can just continue as is. For the new psygem it could be a topaz anklet for example. This anklet would load in the chest where you currently find the ruby. The ruby psygem now loads on the sailor Henric tells you to attack which will introduce demanding to the game sooner. All newbie notes would need to be updated of course.
2. An overhaul of psygems, everything from new psygems to dedicated Out of Character psygems. Players will be able to find gems throughout the world; be it from the mines or even ratface. They can then take these gems to Devinca and pay her to craft it into a psygem. These psygems can be made into any jewelry/accessory slot -- necklaces, earrings, bracelets, rings, or anklets. Psygems jewelry will be generic so as to not be restrictive. You can also have psygems embedded into exoskeleton modifications from the docnition. New gems could be added such as sapphires, topaz, amethyst, diamonds to add to the variety of channels. Having Devinca make a psygem piece for you will be priced based on the rarity of the gem and the type of jewelry.
3. Weekly events. Now I'm sure the admins don't really want to moderate events every single week, we all have lives. What I'm thinking is more of dedicated weekly events. The events will be the same each week, but it's something that will really bring in some content to the game and help keep the players entertained and busy. I've come up with two events currently, thought the goal would be 7 events -- one for each day. Events will grant rewards whether it's experience, money, tokens that you can trade into the admins for items, enlights, etc.
Prison Riot -- Every Sunday sometime during 5pm-7pm EST the jailhouse inmates will riot and attempt to escape. It would start with a jailer going into one of the upper-level cells and getting jumped, the inmates take the keys and start freeing the other inmates. Now when the riot starts the desk guard will shout about the riot or maybe a bell from the clocktower can sound to alert the players they need to help out. Now this event could have better rewards in one of two ways -- the faster you end the riot the better the rewards, or the harder the opponents (Lower-level vs upper-level) you subdue the better the rewards.
Siege of the Cathedral (Some may remember this happening once before) -- Every Tuesday somtime during 5pm-7pm EST Apoc's storm the city with the intention of bringing down the cathedral. Roleplaying will also have a large role in this event. The goal is to hold the Apoc's at bay and keep the citizens and cathedral alive. If you fail we lose the good father Dalesius for awhile so he can heal at the hospital and the faction is raided by the apocs. Now if you're character is an apoc you can actually act as a general for siege. Depending on your character's rank npc apocs will follow you and assist you as you head for the Cathedral. If you're r2 or higher white robed apocs will follow you, if you're r3 or higher grey robed apocs will follow you, if you're r4 then dark robed apocs will follow you, black robed apocs will never follow as they themselves are generals. If your character is an apoc and you help defeat the siege you are excommunicated.
These are just two ideas I've come up with so far for events that could take place.
4. A New Class - Jeweler. The jeweler class would be able to make accessories such as necklaces, earrings, bracelets, rings, and anklets. These pieces of jewelry would even be stampable with runeshards much like the craftsmanship class. A few reasons to keep this class separate from crafters are as follows. First, the crafting class is already rather bogged down with a lot of skills and variety. Second, jewelers would be able to repair equipment that crafters cannot such as gems and smaller pieces of metal like the studs found in studded leather.
Skills could include gem cutting, polish, runelore, smelt, gem setting.
In order to cut a specific gem (such as ruby) you'll have to set a ruby into your tools. All gems provide a stat or trait, ruby could be strength, opal courage, diamonds agility, whatever it may be. In addition to the base trait one rune can be added to a jewelry piece, the runes used will be the same from craftsmanship though the stat they provide will/can have a different effect. Clarity would be +perception, grace +endurance to name a few; while things like might would still be strength.
5. Bringing back the auctioneer. I'm sure others will agree that would be great to have a way to sell items to players again as well as be able to buy back items that are demanded from npcs.
6. Fix Ural. Please... fix Ural.
7. Fixing current and adding in quests. There is a pretty large lack of quests in the game, and the ones that exist don't work or have been removed. Quests would be once per character but still add a lot of depth.
8. Allow Lycanthropy to be cured. It could be if a character has turned and are killed as the werewolf they are cured. It could be if the werewolf who turned you is killed you are cured. It could be if Lord Wolfax is slain all werewolves are cured. I don't care how it works, but having a cure would be great.
9. The addition of things such as cooking, campfires, hunting, skinning, and other such out of combat 'skills' wouldn't be unwanted, though it's currently low on my list.
10. Stealing from shop keepers. I think it would be nice to actually allow stealthers the ability to steal from the town's shops. Of course failure would be having city guards attack you on sight and if you lose you get taken to jail and have to pay a fine or be broken out.
Please leave feedback and add in your own ideas, would love to have them.
1. Roleplaying. I think with the new version starting it would be a great time to start roleplaying again -- not just myself but everyone participating. To help encourage it a new chat channel could be made as the dedicated Out Of Character (OOC) channel such as a new psygem. I believe everyone roleplaying again will make the game more engaging as a whole, though if no one else agrees then we can just continue as is. For the new psygem it could be a topaz anklet for example. This anklet would load in the chest where you currently find the ruby. The ruby psygem now loads on the sailor Henric tells you to attack which will introduce demanding to the game sooner. All newbie notes would need to be updated of course.
2. An overhaul of psygems, everything from new psygems to dedicated Out of Character psygems. Players will be able to find gems throughout the world; be it from the mines or even ratface. They can then take these gems to Devinca and pay her to craft it into a psygem. These psygems can be made into any jewelry/accessory slot -- necklaces, earrings, bracelets, rings, or anklets. Psygems jewelry will be generic so as to not be restrictive. You can also have psygems embedded into exoskeleton modifications from the docnition. New gems could be added such as sapphires, topaz, amethyst, diamonds to add to the variety of channels. Having Devinca make a psygem piece for you will be priced based on the rarity of the gem and the type of jewelry.
3. Weekly events. Now I'm sure the admins don't really want to moderate events every single week, we all have lives. What I'm thinking is more of dedicated weekly events. The events will be the same each week, but it's something that will really bring in some content to the game and help keep the players entertained and busy. I've come up with two events currently, thought the goal would be 7 events -- one for each day. Events will grant rewards whether it's experience, money, tokens that you can trade into the admins for items, enlights, etc.
Prison Riot -- Every Sunday sometime during 5pm-7pm EST the jailhouse inmates will riot and attempt to escape. It would start with a jailer going into one of the upper-level cells and getting jumped, the inmates take the keys and start freeing the other inmates. Now when the riot starts the desk guard will shout about the riot or maybe a bell from the clocktower can sound to alert the players they need to help out. Now this event could have better rewards in one of two ways -- the faster you end the riot the better the rewards, or the harder the opponents (Lower-level vs upper-level) you subdue the better the rewards.
Siege of the Cathedral (Some may remember this happening once before) -- Every Tuesday somtime during 5pm-7pm EST Apoc's storm the city with the intention of bringing down the cathedral. Roleplaying will also have a large role in this event. The goal is to hold the Apoc's at bay and keep the citizens and cathedral alive. If you fail we lose the good father Dalesius for awhile so he can heal at the hospital and the faction is raided by the apocs. Now if you're character is an apoc you can actually act as a general for siege. Depending on your character's rank npc apocs will follow you and assist you as you head for the Cathedral. If you're r2 or higher white robed apocs will follow you, if you're r3 or higher grey robed apocs will follow you, if you're r4 then dark robed apocs will follow you, black robed apocs will never follow as they themselves are generals. If your character is an apoc and you help defeat the siege you are excommunicated.
These are just two ideas I've come up with so far for events that could take place.
4. A New Class - Jeweler. The jeweler class would be able to make accessories such as necklaces, earrings, bracelets, rings, and anklets. These pieces of jewelry would even be stampable with runeshards much like the craftsmanship class. A few reasons to keep this class separate from crafters are as follows. First, the crafting class is already rather bogged down with a lot of skills and variety. Second, jewelers would be able to repair equipment that crafters cannot such as gems and smaller pieces of metal like the studs found in studded leather.
Skills could include gem cutting, polish, runelore, smelt, gem setting.
In order to cut a specific gem (such as ruby) you'll have to set a ruby into your tools. All gems provide a stat or trait, ruby could be strength, opal courage, diamonds agility, whatever it may be. In addition to the base trait one rune can be added to a jewelry piece, the runes used will be the same from craftsmanship though the stat they provide will/can have a different effect. Clarity would be +perception, grace +endurance to name a few; while things like might would still be strength.
5. Bringing back the auctioneer. I'm sure others will agree that would be great to have a way to sell items to players again as well as be able to buy back items that are demanded from npcs.
6. Fix Ural. Please... fix Ural.
7. Fixing current and adding in quests. There is a pretty large lack of quests in the game, and the ones that exist don't work or have been removed. Quests would be once per character but still add a lot of depth.
8. Allow Lycanthropy to be cured. It could be if a character has turned and are killed as the werewolf they are cured. It could be if the werewolf who turned you is killed you are cured. It could be if Lord Wolfax is slain all werewolves are cured. I don't care how it works, but having a cure would be great.
9. The addition of things such as cooking, campfires, hunting, skinning, and other such out of combat 'skills' wouldn't be unwanted, though it's currently low on my list.
10. Stealing from shop keepers. I think it would be nice to actually allow stealthers the ability to steal from the town's shops. Of course failure would be having city guards attack you on sight and if you lose you get taken to jail and have to pay a fine or be broken out.
Please leave feedback and add in your own ideas, would love to have them.