Re: Game Updates
Posted:
Mon Feb 25, 2013 7:22 am
by Metztli
Big majet revamp. Here we gooo.
Significant alterations to the Crescent Kick and Butterfly Kick skills.- The two skills are quite a bit stronger than they were.
- The damage algorithms for the two skills have been greatly improved.
- Force damage increases as the opponent grows more fatigued.
- The r3 abilities Biting Crescent and Momentum have been greatly altered. I know I know I suck for doing this in the middle of the version but they're better now, I promise.
- Butterfly kick is no longer a push over.
- Action descriptions in combat improved.
Mask tweaks.- Loring masks will now give its adjusted balance bonus and perception cap.
- Majet who can hide/sneak will no longer be hindered by light masks.
- The r4 ability faceless will now display the masked user as "Someone" on the who list.
Defensive skills.- Your Agi no longer effects your Spring succes rate.
- Spring success rate increased (slightly).
- Bound fatigue now takes into consideration your characters weight.
All the help files have also been updated.
Special thanks to Pelagis/Taela for taking the time to give me some awesome feedback.
Re: Game Updates
Posted:
Mon Mar 04, 2013 1:53 am
by Metztli
A couple more majet related updates. These are the last on my list. Have fun!
- Lessened ground defense penalty after failed reflexes.
- Created majet specific NPC AI.
Re: Game Updates
Posted:
Thu Sep 12, 2013 10:52 pm
by Arslajin
I'm comfortable claiming now that the crash bug related to reconnecting accounts has been fixed. Linkdead characters will also no longer be moved to the docks upon reconnecting.
Re: Game Updates
Posted:
Fri Sep 27, 2013 8:34 pm
by Arslajin
Factions should now accumulate wealth from all faction vaults and treasure chests (and gilded warchests) on their territory. In a couple of days, vaults and treasure chests will be altered with regard to the ratios by which they produce faction wealth based on the items inside them (they will produce less wealth than they do now). Gilded warchests already have a significantly smaller ratio.