defense |
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Description | ||
Defense is chosen automatically based on the type of attack, and your current fighting style. If you do not know a defense for the attack type in your current style, you will default to a dodge. Dodging is not a skill, so its chances for success depend soley upon your agility. Defenses each cost a certain amount of fatigue. Generally, specific defenses, such as a parry, will take less fatigue than dodging. | ||
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