Blood Dusk MUD
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what's new in version 4.0

  • Six new areas including Neresis, the Hall of Mirrors, and the Machine God Temple
  • New fighting style: wrestlers
  • Dynamic experience economy
  • Travel experience, much loved in version 1, returns in a new form
  • Combat modes: turtle and aggro
  • General combat maneuvers: desperate counter and wallop
  • Major overhauls to six existing skill groups (up to you to figure out which ones)
  • Faction improvements (see declare and desecrate)

For a historical retrospective, check out the changes introduced in the previous two versions.



Copyright © 2017 Adam Wiggins