- Six new areas including Neresis, the Hall of Mirrors, and the Machine God Temple
- New fighting style: wrestlers
- Dynamic experience economy
- Travel experience, much loved in version 1, returns in a new form
- Combat modes: turtle and aggro
- General combat maneuvers: desperate counter and wallop
- Major overhauls to six existing skill groups (up to you to figure out which ones)
- Faction improvements (see declare and desecrate)
For a historical retrospective, check out the changes introduced in the previous two versions.
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